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Total Commander Add-ons

 

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GRP archiver v1.02 (packer plugin)
Platform:
Turbo Assembler 5.0/Win32
Description:
Extract/create support for GRP (Duke Nukem 3D and other Build engine-based games group file) file format in Total Commander. List of some games that uses Build engine, and consequently GRP format to store files:
  • Duke Nukem 3D
  • Blood
  • Shadow Warrior
  • Redneck Rampage
  • Witchhaven
  • TekWar
  • Extreme Paintbrawl
  • Powerslave
  • NAM/Napalm
  • WWII GI
  • ...some sequels, some unreleased games, and a bunch of TCs.
P.S. - This list and more info about Build engine can be found here.
P.P.S. - If you're serious on hacking Duke3D, you may need OpenGL Build Touch program. Or, you can use already hacked version ;)

IMPORTANT - 3D Realms released Duke3D under GPL, so hurry the fuck up, go grab your copy of it's source!!!
GRP Plugin preview
Download:
grp_wincmd.zip [11.1 Kb]
grp_source.zip [63.6 Kb]
Project last updated: 16 Aug 2002
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MD5/SHA1 checksum generator/checker v0.2b (packer plugin)
Platform:
Micro$oft Visual C++ 6.0
Description:
Provides MD5 and SHA1 checksum generator/checker from within Total Commander packer interface. It is able to generate ".md5" and ".sha" list files acceptable by GNU respectively md5sum and sha1sum utilities. There is also 'virtual' browser for these list files. You can "enter" into listing as it were archive, test it and use Lister to see original/computed MD5/SHA1 checksums BUT it is only possible if ".md5" or ".sha" file is stored in root path of all files listed inside it. See "Usage" section of Readme.txt file for details.
NOTE - Both SHA and MD5 algorithms were ripped from PuTTY by Simon Tatham who implemented them directly from the specification. This plugin was firstly developed for MD5 checksums. But... I did not noticed that Total Commander already computes such checksums internally. Thus Christian Ghisler, autor of TC, suggested me to add SHA1 support as some users requested it.
MD5 Plugin preview
Download:
wcx_checksum.zip [16.4 Kb]
wcx_checksum_source.zip [37.8 Kb]



wcx_checksum_SAFE.zip [35.9 Kb]
(Use the safe version if you got "Invalid plugin"
message. This is supposed to happen on elder
Windows 95 systems)
Project last updated: 09 Jan 2004
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Diamond Rio PMP300 v0.01a (filesystem plugin)
Platform:
Micro$oft Visual C++ 6.0
Description:
Highly experimental port of The Snowblind Alliance RIO utility v1.07 to Total Commander FS-Plugin interface. At this moment, it is able to:
  1. Work under Windows 9x/NT/2k/XP & Total Commander 5.5 and newer.
  2. List Rio PMP300 MP3 Player main (NOT extended yet!) flash memory.
  3. Delete files from Rio PMP300 MP3 Player.
  4. Download files from Rio PMP300 MP3 Player.
  5. Upload files to Rio PMP300 MP3 Player.
Use at your own risk!!!

Please note that this is not a front-end like my previous XRio project thus it has different requirements than original RIO utility.
More specifically, it needs DriverLINX Port I/O Driver by Scientific Software Tools, Inc.
Diamond Rio PMP300 Plugin preview
Download:
wfx_rio.zip [47.0 Kb]
wfx_rio_source.zip [69.6 Kb]

port95nt.exe [1.57 Mb]
You'll need this runtime, sorry!
DriverLINX Port I/O Driver -
despite it's name says it's for
Windows 95/NT, it works on ANY Windows.

rio107-2.patch [5.0 Kb]
    My patch for RIO utility.
    Adds DLPortIO & XRio support.

rio.exe [11.0 Kb]
    RIO utility with DLPortIO support.
Project last updated: 13 Mar 2004
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ToFroWin v0.1.0.0 (shell extension)
Platform:
Micro$oft Visual C++ 6.0
Description:
Windows Shell extension that integrates itself into Explorer Context Menu and provides quick & practical way to convert between text line endings of UNIX (CR or "\n") and DOS (CRLF or "\r\n"). Actually this is a Win32 GUI port of Tofrodos Ver 1.7 by Christopher Heng.
P.S. - this is not exactly a Total Commander plugin. It works the same way on Windows Explorer :)
GRP Plugin preview
Download:
ToFroWin.zip [43.8 Kb]
ToFroWin_src.zip [66.2 Kb]
Project last updated: 27 Mar 2004
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