|
|
||
| Main | Articles/Papers | Projects | Multiplayer Cheat | MP3 Trade | Fun Stuff | Links | About... |
|
|

:D
"modify, reverse compile, disassemble, or reverse engineer the Program",
but Build, engine that Duke3D uses, is
open-source. My cheater
is mainly based on information provided by Build source. And I did not modified
Program at all (What I did is just a specific case of "loader". Check by
yourself comparing "patched" DUKE3D.EXE with original one).
In other ways, I hope it doesn't violates (at least seriously) 3D Realms'
rights, but anyway,(Read the full documentation for more info)
| Auto-Aim:(*) | bot that automatically aims your opponent |
| Auto-Kick:(*) | kicks your opponent when you're close to him |
| Auto-MedKit:(*) | MedKit activates automatically when you get hurt |
| Weapon Holder:(*) | don't care with new weapons you get, it keeps you with old one |
| Auto-Jetpack:(*) | saves you from crashing when falling from a big height |
| "DN" Cheats in Multiplayer! | NOT exactly what you need, see below |
| New cheats! | "End Episode" and "Pass Level" cheats |
| Coop View in any game mode: | allows you to see opponent's screen! |
| "Visible" holoduke: | holoduke now appears different from real player |
| No steroids trail: | well, you know... |
| Enhanced vision: | see in the dark without using nightvision |
| Automatic "Weapon Mode": | you don't need to activate it when game starts |
| No camera switching in demo: | see your DMO files without those camera mock |
| Demo viewer bugfix: | yeah, those AutoRun bug was fixed!!! |
| Hear ALL opponent's sounds: | quickly know what your opponents are doing |
| No Intro/Outro screens: | Duke3D now loads/exits faster |
Did you interested on my cheater? Come on and get it!!!
(NOTE: it would be great if you disabled Turn_Left and Turn_Right keyboard bindings, although, if you wouldn't plan to use AutoAimSelfCalibrate setting in DUKE3D.666 file or Auto-Aim at all, you don't need to do this)
What the... I said DON'T!!!
Just a joke, really, I interest on what you think 'bout it so I could do my
beast (hohohoh). So, here comes:
(get latest version/info 'bout it there)
| Page last modified on February 10 2004 18:52 (BRST) | ©opyLeft by SysD Destructive Labs, 1997-2006 | |
|
|
|